Harpies
With savage claws and malicious temperament, to rip through enemies with grim delight.Harpies make their nests in the uppermost spires of Karond Kar. Some claim they are the souls of slain Witch Elves given physical form, others that they are a manifestation of Khaine. They are certainly vicious enough for either to be true. In Naggarothi lore, Harpies are considered to be an omen of good fortune, and it is claimed that if they ever deserted Karond Kar, the city would fall soon after. Harpies are similar in temperament to the Dark Elves, for they delight in tormenting their victims. Hunger drives them to follow raiding fleets for months on end, soaring patiently in the skies until battle begins.
Unit Name Harpies |
Main Unit Key wh2_main_def_inf_harpies |
Land Unit Key wh2_main_def_inf_harpies |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Flying Melee Infantry |
Naval Unit Group Flying Melee Infantry |
Soldiers 60 |
Caste Monstrous Infantry |
Category Melee Infantry |
Class Melee Infantry |
Cost 600 |
Recruitment Cost 600 |
Upkeep Cost 150 |
Melee Attack 22 |
44 |
├ Melee Weapon wh_dlc05_bst_harpy_claws |
├ Melee Damage Base 32 |
├ Melee Damage Ap 12 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
38 |
├ Base Defence 38 |
├ Shield none |
└ Shield Defence 0 |
15 |
├ Armour wh2_main_leather_15 |
├ Armour Defence 15 |
└ Shield Armour 0 |
87 |
├ Man Entity wh2_main_infantry_harpies_blood |
├ Man Speed 48 |
├ Man Health 8 |
└ Bonus Hit Points 79 |
Leadership (Base Morale) 52 |
Abilities
No Ability
Attributes
- {{tr:guerrilla_deployment}}
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
Faction Availability | |
---|---|
The Eye of the Vortex |