Raven Heralds (Repeater Crossbow)
The Raven Heralds appear from nowhere, leaving piles of corpses in their wake.In the grim days when armies of Daemons besieged Ulthuan, keen-eyed messengers from Nagarythe kept guard for any signs of a daemonic intrusion. These Dark Riders wore cloaks of black feathers, invoking the raven-headed god Nethu to keep them hidden from the eyes of the enemy. During the civil war, the Dark Riders earned a more sinister reputation. They travelled ahead of Nagarythe's hosts, sowing terror and confusion wherever they rode, burning villages and driving their people into the wilds. In battle, Dark Riders take delight in skirting the enemy flanks to attack war machines and cut lines of supply. They revel in the prospect of running down terror-stricken victims, dragging out every moment of wild panic as long as possible before delivering the final heart-seeking strike.
Unit Name Raven Heralds (Repeater Crossbow) |
Main Unit Key wh2_dlc10_def_cav_raven_heralds_ror_0 |
Land Unit Key wh2_dlc10_def_cav_raven_heralds_ror_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Flying Missile Cavalry |
Naval Unit Group Flying Missile Cavalry |
Soldiers 24 |
Caste Missile Cavalry |
Category Cavalry |
Class Missile Cavalry |
Cost 900 |
Recruitment Cost 900 |
Upkeep Cost 200 |
28 |
├ Missile Weapon wh2_main_def_repeater_crossbow_pegasus_ror_0 |
├ Projectile wh2_main_def_crossbow_bolt_pegasus_ror_0 |
├ Missile Damage 6 |
├ Missile Ap Damage 22 |
└ Base Reload Time 14 |
Accuracy 33 |
Range 115 |
Reload 30 |
Shots Per Minute 6.1 |
Ammunition 16 |
Melee Attack 25 |
24 |
├ Melee Weapon wh2_main_def_shortsword |
├ Melee Damage Base 19 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
22 |
├ Base Defence 22 |
├ Shield none |
└ Shield Defence 0 |
30 |
├ Armour wh2_main_leather_30 |
├ Armour Defence 30 |
└ Shield Armour 0 |
178 |
├ Man Entity wh2_main_cavarly_rider_170_blood |
├ Man Speed 33 |
├ Man Health 8 |
├ Bonus Hit Points 162 |
├ Mount wh2_main_def_mnt_dark_pegasus |
├ Mount Entity wh_main_flying_pegasus_hero_blood |
├ Mount Speed 65 |
└ Mount Health 8 |
Leadership (Base Morale) 62 |
Abilities
- Murderous Prowess
Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples. - Murderous Prowess Indicator
Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!
Attributes
- {{tr:guerrilla_deployment}}
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected. - Armour-Piercing Missiles
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Recuitment Requirement | |
---|---|
Maximum Number | 1 |
Faction Availability | |
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The Eye of the Vortex |