Teclis
Though frail, the power of his knowledge and tactical thought is mighty indeed.Among the High Elves the names of Tyrion and Teclis are spoken with hushed respect. The fame of those twin brothers extends throughout Ulthuan and into the lands beyond. Born into one of the oldest families of Ulthuan, the brothers can trace their line back to the doomed Aenarion, first and mightiest of the Phoenix Kings of Ulthuan. It is their destiny to perform mighty deeds and shape the fate of kingdoms. Teclis is Tyrion's twin brother, but two more different siblings would be hard to find. Where the curse of Aenarion has yet to leave an obvious mark upon Tyrion, it has made his brother frail and caustic. Indeed, so feeble is Teclis that his body can only be sustained by the consumption of magical potions. Yet no-one, least of all Tyrion, sees Teclis as the weaker twin - his destiny merely lies along another path. Teclis has been blessed with a talent for magic that makes him preeminent, not only amongst the mages of Ulthuan, but in the whole world. Though it is little acknowledged in Naggaroth, the Witch King accedes that Teclis is his superior and, since the Battle of Finuval Plain, has taken care not to come into direct conflict with his younger cousin. It is even claimed that Teclis' power approaches that of the great Necromancer Nagash, so it is fortunate that he has devoted his life to thwarting the powers of Chaos and death.
Unit Name Teclis |
Main Unit Key wh2_main_hef_cha_teclis_0 |
Land Unit Key wh2_main_hef_cha_teclis_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Wizard |
Naval Unit Group Wizard |
Soldiers 1 |
Caste Lord |
Category Melee Infantry |
Class Command |
Cost 450 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Melee Attack 36 |
280 |
├ Melee Weapon wh2_main_hef_teclis_sword |
├ Melee Damage Base 168 |
├ Melee Damage Ap 112 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 15 |
28 |
├ Base Defence 28 |
├ Shield none |
└ Shield Defence 0 |
15 |
├ Armour wh2_main_leather_15 |
├ Armour Defence 15 |
└ Shield Armour 0 |
3688 |
├ Man Entity wh2_main_hef_infantry_hero_teclis_blood |
├ Man Speed 36 |
├ Man Health 8 |
└ Bonus Hit Points 3680 |
Leadership (Base Morale) 85 |
Abilities
- Greater Arcane Conduit
A strong mind is needed to channel the Winds of Magic. Those that have such a gift become arcane conduits - funnelling the magical tempests to their cause. - Potion of Charoi
Like Teclis before them, the deepest blue of night imbues the drinker with the stamina and strength they need to face down the foe. - Bound Fiery Convocation
The caster utters words of power and a phoenix of pure fire manifests to swoop upon the enemy, bathing them in cleansing flame. - Martial Prowess
High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Attributes
- Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Spellcaster
This unit can cast spells.
Faction Availability | |
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The Eye of the Vortex |