Ellyrian Reavers
Favoured by Caledor, these raiders bring oblivion to Ulthuan's enemies, by spear-tipped charge.To this day, Ellyrian Reavers form a deadly part of Ulthuan's armies. They rove the wild lands of Ellyrion, slaying the monstrous beasts that leave the borders of the Annulii and seek to rampage through the Inner Kingdoms. Many a cockatrice or chimera has been laid low by the well-placed arrows or spear thrusts of the noble youths, and many more Dark Elves have had their cruel raids cut short. Indeed, such pride do the Ellyrian Reavers take in their skills that many of the young nobles keep a tally of slain foes. When the sun sets and set fighting ceases, he whose spear has felled the greatest numbers of enemies is granted the honour of carrying the regiment's standard into the next battle. However, he who slays the mightiest opponent receives Kurnous' favour; when next he rides to war he will do so as one of Kurnous' Harbingers, blessed with peerless aim by the wild God of the Hunt.
Unit Name Ellyrian Reavers |
Main Unit Key wh2_main_hef_cav_ellyrian_reavers_0 |
Land Unit Key wh2_main_hef_cav_ellyrian_reavers_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Shock Cavalry |
Naval Unit Group Shock Cavalry |
Soldiers 60 |
Caste Melee Cavalry |
Category Cavalry |
Class Shock Cavalry |
Cost 550 |
Recruitment Cost 550 |
Upkeep Cost 137 |
Melee Attack 30 |
27 |
├ Melee Weapon wh2_main_hef_spear_ellyrian_reavers |
├ Melee Damage Base 20 |
├ Melee Damage Ap 7 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 40 |
24 |
├ Base Defence 24 |
├ Shield none |
└ Shield Defence 0 |
40 |
├ Armour wh2_main_chainmail_40 |
├ Armour Defence 40 |
└ Shield Armour 0 |
92 |
├ Man Entity wh_main_cavalry_rider_standard_blood |
├ Man Speed 33 |
├ Man Health 8 |
├ Bonus Hit Points 76 |
├ Mount wh2_main_hef_mnt_steed_fast |
├ Mount Entity wh2_main_hef_cavalry_fast_blood |
├ Mount Speed 90 |
└ Mount Health 8 |
Leadership (Base Morale) 64 |
Abilities
- Martial Prowess
High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Attributes
- {{tr:guerrilla_deployment}}
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
Requires Buildings | |
---|---|
Lv. 0 |
Grazing Meadows
(wh2_main_hef_stables_1) Level 0
Farrier
(wh2_main_hef_stables_2) Level 1 |
Faction Availability | |
---|---|
The Eye of the Vortex |