Omen of Asuryan (Arcane Phoenix)
The Emperor of the Heavens’ living symbol is a majestic firebird of legend, said to have emerged from the very Flames of Asuryan.The Arcane Phoenix is a majestic and fearsome creature, with a wingspan typically as great as any of the mighty war-eagles of the High Elves. They are cloaked in blazing feathers that can turn the sharpest arrow, their true power bound to their nature as a creature of spirit and fire; the living embodiments of the destructive and purging Wind of Aqshy. Flames dance across their pinions to sear their prey whenever they attack, a long pair of feathered tails leaving a spray of blazing sparks and embers in their wake as they swoop across the battlefield. Wizards go to great lengths to bind Arcane Phoenixes to their will whenever they appear, both to command their considerable power as well as to keep their destructive wrath out of the hands of their enemies.
Unit Name Omen of Asuryan (Arcane Phoenix) |
Main Unit Key wh2_dlc15_hef_mon_arcane_phoenix_ror_0 |
Land Unit Key wh2_dlc15_hef_mon_arcane_phoenix_ror_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Flying Monster |
Naval Unit Group Flying Monster |
Soldiers 1 |
Caste Monster |
Category Melee Infantry |
Class Melee Infantry |
Cost 2350 |
Recruitment Cost 2350 |
Upkeep Cost 500 |
Melee Attack 57 |
440 |
├ Melee Weapon wh2_dlc15_hef_arcane_phoenix |
├ Melee Damage Base 140 |
├ Melee Damage Ap 300 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 58 |
50 |
├ Base Defence 50 |
├ Shield none |
└ Shield Defence 0 |
50 |
├ Armour wh2_main_body_50 |
├ Armour Defence 50 |
└ Shield Armour 0 |
6898 |
├ Man Entity wh2_dlc15_hef_mon_arcane_phoenix_0 |
├ Man Speed 80 |
├ Man Health 8 |
└ Bonus Hit Points 6890 |
Leadership (Base Morale) 100 |
Abilities
- Emberstorm
The Phoenix's spiralling dive whips the Winds of Magic into a swirling vortex of magical flame. - Fiery Rebirth
Upon death, the potent arcane energies of the Phoenix erupt into a magnificent pyre. - Omen of Hope
The mere sight of a Phoenix lifts the spirits of the High Elves when darkness looms. - Attuned to Magic
Some creatures, such as the Phoenix, are infused with magic and use the arcane Winds to fly upon and immerse themselves in.
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. - Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
Strengths & Weaknesses
- Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Rebirth
When death is imminent, this unit has a chance of regaining some of its health. - Attuned to Magic
This unit has magical attacks and becomes stronger when the winds of magic are in full gale. - Death from Above
While airborne, this unit can use a special attack to damage enemies below.
Recuitment Requirement | |
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Maximum Number | 1 |
Faction Availability | |
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The Eye of the Vortex |