Left Panel
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Command / (wh_dlc06_grn_cha_night_goblin_warboss_0) Night Goblin Warboss Although not as mighty as Orcs, Night Goblins nevertheless control their forces through fear and savage, macabre bloodlust. |
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1 | 550 | 500 | 125 | 45 | 400 | 35 | 53 | 80 | 3908 | 60 | ||||||||
2 |
Cavalry / Command / (wh_dlc06_grn_cha_night_goblin_warboss_1) Night Goblin Warboss (Great Cave Squig) Although not as mighty as Orcs, Night Goblins nevertheless control their forces through fear and savage, macabre bloodlust. |
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1 | 1000 | 850 | 213 | 45 | 400 | 65 | 53 | 90 | 4464 | 60 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
3 |
Melee Infantry / Melee Infantry / (wh_main_chs_mon_chaos_warhounds_0) Chaos Warhounds A well-placed kennel of Warhounds, set loose on the enemy lines, can thread injury and debilitating poison amongst the enemy. |
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80 | 400 | 400 | 100 | 26 | 22 | 18 | 17 | 15 | 76 | 38 | ||||||||
4 |
Melee Infantry / Melee Infantry / (wh_main_chs_mon_chaos_warhounds_1) Chaos Warhounds (Poison) This beast's bite brings not just pain, but also a cruel toxicity that courses through every vein. |
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80 | 475 | 475 | 118 | 26 | 22 | 18 | 17 | 15 | 76 | 38 | ||||||||
5 |
Melee Infantry / Melee Infantry / (wh_main_grn_inf_orc_boyz) Orc Boyz Orc Boyz lack the strength of Big 'Uns, but their tenacity and endurance in battle is well respected. |
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120 | 450 | 450 | 112 | 28 | 34 | 20 | 25 | 65 | 81 | 60 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
6 |
Missile Infantry / Missile Infantry / (wh_main_grn_inf_night_goblin_archers) Night Goblin Archers Raining arrows from a distance is the preferred Greenskin tactic. |
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120 | 475 | 475 | 118 | 11 | 115 | 8.3 | 24 | 15 | 27 | 7 | 20 | 15 | 54 | 40 | ||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
7 |
Cavalry / Melee Cavalry / (wh_main_grn_cav_goblin_wolf_riders_0) Goblin Wolf Riders A pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened. |
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80 | 300 | 300 | 75 | 22 | 24 | 18 | 20 | 55 | 57 | 44 |