Clan Vulkn Tailslashers (Clanrats - Shields)
These Clanrats' sport nasty, improvised tailblades that are all the more vicious for their homemade ingenuity.The bulk of most Skaven armies are formed of Clanrats - a vast and verminous horde of ratmen that make up the warrior class. These Skaven belong to any one of thousands of clans scattered throughout the underground burrows, strongholds, and bursting cavern-cities that make up the Under-Empire. Of all the teeming masses, only the worker dregs, the shiftless Skavenslaves, are more numerous than the Clanrats. When a Warlord gathers his might for war, the Clanrats are front and centre, occupying a key place in the battleline. They form into great blocks to overwhelm a foe with their weight of numbers and the fury of their attack. If the Warlord can afford the price and is in reasonable standing with Clan Skryre, then a Weapon Team might accompany the regiment. These arcane devices of destruction are viewed suspiciously by the Clanrats, who frequently suffer due to their all-too-frequent technical failures.
Unit Name Clan Vulkn Tailslashers (Clanrats - Shields) |
Main Unit Key wh2_dlc12_skv_inf_clanrats_ror_0 |
Land Unit Key wh2_dlc12_skv_inf_clanrats_ror_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Sword Infantry |
Naval Unit Group Sword Infantry |
Soldiers 160 |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Cost 500 |
Recruitment Cost 500 |
Upkeep Cost 125 |
Melee Attack 31 |
34 |
├ Melee Weapon wh2_dlc12_skv_sword_ror |
├ Melee Damage Base 25 |
├ Melee Damage Ap 9 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 10 |
29 |
├ Base Defence 29 |
├ Shield wh_missile_block_35_wood |
└ Shield Defence 0 |
60 |
├ Armour wh2_main_leather_25 |
├ Armour Defence 25 |
└ Shield Armour 35 |
60 |
├ Man Entity wh2_main_skv_infantry_clanrats_ror |
├ Man Speed 42 |
├ Man Health 8 |
└ Bonus Hit Points 52 |
Leadership (Base Morale) 55 |
Abilities
- Scurry Away!
"He who runs away lives to fight another day!" - so the foul, craven adage goes. - Strength in Numbers
Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Meat Shield
While unimpressive at causing damage, this unit is useful as a 'meat shield', absorbing damage that would otherwise hurt a more useful or precious target.
Recuitment Requirement | |
---|---|
Maximum Number | 1 |
Faction Availability | |
---|---|
The Eye of the Vortex |