Plague Monks
Feeling no pain, they throw themselves into battle, paying little heed to what awaits them.The Plague Monks of Clan Pestilens are zealots utterly dedicated to the spread of corruption and decay in the name of the Great Horned One. These devout disciples of disease are unique amongst Skaven society in that they are fanatically committed to their clan and its purpose of creating the ultimate disease. Once this plague devastates all surface-dwellers, the Skaven can rise up in the ruins and claim their proper inheritance - nothing short of the entire world - and the Great Horned Rat will know who brought his children to their rightful and preordained ascendancy and Clan Pestilens will sit over all and reign supreme. As the foul brethren march forward towards an enemy battleline, their chanting picks up its pace and the Plague Monks seem to incite themselves into a terrible rage. In combat Plague Monks hurl themselves into the fray with a fanatical ferocity, eager to bring death and destruction to their foes. They relentlessly attack with filth-encrusted blades, iron-tipped staves, or even their needle-sharp teeth. A Plague Monk's exposure to pestilence has rendered its toughened, boil-ridden skin immune to pain. The ability to shrug off crippling injury combined with their near-hysterical zealotry means that the only reliable way of stopping a Plague Monk attack is to wholly dismember them.
Unit Name Plague Monks |
Main Unit Key wh2_main_skv_inf_plague_monks |
Land Unit Key wh2_main_skv_inf_plague_monks |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Dual Sword Infantry |
Naval Unit Group Dual Sword Infantry |
Soldiers 120 |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Cost 750 |
Recruitment Cost 750 |
Upkeep Cost 187 |
Melee Attack 28 |
32 |
├ Melee Weapon wh2_main_skv_dual_swords |
├ Melee Damage Base 24 |
├ Melee Damage Ap 8 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 7 |
Charge Bonus 22 |
25 |
├ Base Defence 25 |
├ Shield none |
└ Shield Defence 0 |
10 |
├ Armour wh2_main_body_10 |
├ Armour Defence 10 |
└ Shield Armour 0 |
76 |
├ Man Entity wh2_main_skv_infantry_plague_monk |
├ Man Speed 42 |
├ Man Health 8 |
└ Bonus Hit Points 68 |
Leadership (Base Morale) 68 |
Abilities
- Scurry Away!
"He who runs away lives to fight another day!" - so the foul, craven adage goes. - Strength in Numbers
Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers. - Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Frenzy
Units with leadership is high. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area. - Damage Dealer
This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
Faction Availability | |
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The Eye of the Vortex |