Kholek Suneater
Kholek Suneater is beyond all mortal reckoning. His fury and strength, like his age, are immense. Truly, he is unstoppable.Kholek Suneater is a Shaggoth of tremendous age. He is one of the first-born kin of Krakanrok the Black, father of the Dragon Ogres. Kholek was present when the terrible pact with the Dark Gods was forged, pledging their race to an eternity of servitude in exchange for immortality. The sagas tell that Kholek's part in the bargain was such an affront to nature that the sun hid its face behind a bank of storm clouds and has never looked upon Kholek since that fateful day. True enough, Kholek's coming is heralded by roiling black thunderheads. Where the Herald of the Tempest walks, a raging storm blots out the sun.
Unit Name Kholek Suneater |
Main Unit Key wh_dlc01_chs_cha_kholek |
Land Unit Key wh_dlc01_chs_cha_kholek |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Dragon Ogre Shaggoth |
Naval Unit Group Dragon Ogre Shaggoth |
Soldiers 1 |
Caste Lord |
Category Melee Infantry |
Class Command |
Cost 2200 |
Recruitment Cost 2200 |
Upkeep Cost 525 |
Melee Attack 66 |
540 |
├ Melee Weapon wh_dlc01_chs_kholek |
├ Melee Damage Base 135 |
├ Melee Damage Ap 405 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 28 |
└ Bonus vs Infantry 0 |
Charge Bonus 52 |
46 |
├ Base Defence 46 |
├ Shield none |
└ Shield Defence 0 |
95 |
├ Armour wh2_main_heavy_metal_95 |
├ Armour Defence 95 |
└ Shield Armour 0 |
8588 |
├ Man Entity wh_dlc01_chs_kholek_blood |
├ Man Speed 78 |
├ Man Health 8 |
└ Bonus Hit Points 8580 |
Leadership (Base Morale) 75 |
Abilities
- Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish. - Stand or Die!
Tyrants and Lords whose word is law ensure their troops will not run by issuing this dread order. - Lord of the Storm
The ancient Shaggoth summons forth lightning to strike down his prey.
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. - Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves. - Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Causes Terror
This unit can fear themselves. - Scaly Skin
Scaly skin or hides help to dampen or deflect the damage caused by missile weapons, increasing this unit's Missile Resistance. - Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |