Chaos Trolls (Armoured)
Though temperamental and difficult to control, a Troll is a whirling ball of difficult-to-kill death.Chaos Trolls are malformed monsters whose lack of intelligence is as legendary as their great strength. Chaos Trolls are greatly feared because of their unthinking ferocity and indiscriminate appetites. Like all their kind, Chaos Trolls can vomit forth the steaming contents of their guts, dissolving their victims with powerful acids and flesh-eating worms. They are also possessed of powerful regenerative abilities: lost limbs and even heads can grow back. However, Trollflesh is extremely susceptible to the mutating power of Chaos, and Trolls who have lurked too close to the Realm of Chaos find tentacles, screaming maws and even stranger mutations sprouting from their wounds.
Unit Name Chaos Trolls (Armoured) |
Main Unit Key wh_dlc01_chs_mon_trolls_1 |
Land Unit Key wh_dlc01_chs_mon_trolls_1 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Monstrous Infantry |
Naval Unit Group Monstrous Infantry |
Soldiers 16 |
Caste Monstrous Infantry |
Category Melee Infantry |
Class Melee Infantry |
Cost 950 |
Recruitment Cost 950 |
Upkeep Cost 238 |
Melee Attack 34 |
100 |
├ Melee Weapon wh_main_club_troll |
├ Melee Damage Base 30 |
├ Melee Damage Ap 70 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 24 |
32 |
├ Base Defence 32 |
├ Shield none |
└ Shield Defence 0 |
110 |
├ Armour wh2_main_heavy_metal_110 |
├ Armour Defence 110 |
└ Shield Armour 0 |
494 |
├ Man Entity wh_main_monster_troll_blood |
├ Man Speed 54 |
├ Man Health 8 |
└ Bonus Hit Points 486 |
Leadership (Base Morale) 40 |
Abilities
- Regeneration
There are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Poor Leadership
This unit suffers from poor Lord or other encouraging units nearby. - Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Regeneration
flaming attacks will cause more damage to units with Regeneration.
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |