Royal Pegasus Knights
The rarest of all steeds, only the most noble of Bretonnians ride these dignified, sophisticated creatures into battle.Only the richest and most powerful nobles own a Royal pegasus, for they are incredibly rare. Those fortunate enough treat theirs with the greatest respect, almost as if it were a peer. Each Lord has a handful of Knights Errant in his retinue whose responsibility it is to care for this, his prized possession and noblest of steeds. Peasants are never allowed near these beasts, lest their stench or clumsiness causes the pegasus harm - indeed, tales tell of the obsessive Volstall of Quenelles, who executed any peasant that even gazed upon his steed.
Unit Name Royal Pegasus Knights |
Main Unit Key wh_dlc07_brt_cav_royal_pegasus_knights_0 |
Land Unit Key wh_dlc07_brt_cav_royal_pegasus_knights_0 |
Naval Unit Key wh_main_brt_shp_buccaneer |
Land Unit Group Flying Cavalry |
Naval Unit Group Flying Cavalry |
Soldiers 24 |
Caste Monstrous Cavalry |
Category Cavalry |
Class Melee Cavalry |
Cost 1600 |
Recruitment Cost 1600 |
Upkeep Cost 320 |
Melee Attack 42 |
61 |
├ Melee Weapon wh_dlc07_brt_lance_royal_pegasus_knights |
├ Melee Damage Base 42 |
├ Melee Damage Ap 19 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 12 |
└ Bonus vs Infantry 0 |
Charge Bonus 65 |
30 |
├ Base Defence 30 |
├ Shield wh_missile_block_30_wood |
└ Shield Defence 0 |
110 |
├ Armour wh2_main_plate_80 |
├ Armour Defence 80 |
└ Shield Armour 30 |
260 |
├ Man Entity wh_main_cavalry_rider_standard_blood |
├ Man Speed 33 |
├ Man Health 8 |
├ Bonus Hit Points 244 |
├ Mount wh_main_brt_mnt_royal_pegasus |
├ Mount Entity wh_main_flying_pegasus_blood |
├ Mount Speed 65 |
└ Mount Health 8 |
Leadership (Base Morale) 80 |
Abilities
- The Blessing of the Lady
The Lady's blessing is a wondrous gift freely graced upon all Bretonnian subjects, should they but kneel and utter their devotion.
Attributes
- Perfect Vigour
Even when performing the most fatiguing actions, this unit never loses vigour. - {{tr:guerrilla_deployment}}
- Immune to Psychology
The unit is immune to psychological attacks (fear and terror).
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Living Saints
Knights who have sipped from the Grail are elevated above mere mortals; they truly are what is best in men. - Anti-Large
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |