Fay Enchantress
The power that she wields, both on and off the battlefield, shapes the course of nations.A figure of awe and inspiration, the Fay Enchantress is the personal representation of the Lady of the Lake, and as such is the most influential figure in all of Bretonnia. Her will is that of the goddess, and even kings of Bretonnia must bow to her wise counsel. The Grail Knights, having sworn their lives completely to the Lady, are bound by their sacred oaths to respond to any call or decree the Fay Enchantress makes. Their vows ensure that this duty is paramount, coming even before the loyalty to duke and king, for the Lady and the Enchantress represent the land of Bretonnia more so than any mortal Lord ever could. At times when the king has no clear heir, the Fay Enchantress alone has the power to instate a worthy replacement. Evidence of the Fay Enchantress' power over Bretonnian realms can most forcefully be seen during the time of King Ballaume the Brave, when she ordered the Grail Knights of the king's own court to forcefully expel him, stripping him of his title and honour before banishing him and installing his successor.
Unit Name Fay Enchantress |
Main Unit Key wh_dlc07_brt_cha_fay_enchantress_0 |
Land Unit Key wh_dlc07_brt_cha_fay_enchantress_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Wizard |
Naval Unit Group Wizard |
Soldiers 1 |
Caste Lord |
Category Melee Infantry |
Class Command |
Cost 550 |
Recruitment Cost 1200 |
Upkeep Cost 300 |
Melee Attack 38 |
300 |
├ Melee Weapon wh_dlc07_brt_caster_fay |
├ Melee Damage Base 200 |
├ Melee Damage Ap 100 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 30 |
34 |
├ Base Defence 34 |
├ Shield none |
└ Shield Defence 0 |
15 |
├ Armour wh2_main_leather_15 |
├ Armour Defence 15 |
└ Shield Armour 0 |
3688 |
├ Man Entity wh_dlc05_wef_spellsinger_blood |
├ Man Speed 34 |
├ Man Health 8 |
└ Bonus Hit Points 3680 |
Leadership (Base Morale) 70 |
Abilities
- Favour of the Fay
"I didn't know how empty was my soul... until it was filled." - Mist of the Lady
The unearthly vapour moves around the foe, in between and inside – those found wanting are scarred by the Lady’s enchanted touch. - Arcane Conduit
A strong mind is needed to channel the Winds of Magic. Those that have such a gift become arcane conduits - funnelling the magical tempests to their cause. - The Blessing of the Lady
The Lady's blessing is a wondrous gift freely graced upon all Bretonnian subjects, should they but kneel and utter their devotion.
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. - Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Spellcaster
This unit can cast spells.
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |