Slaanesh's Harvesters (Doomfire Warlocks)
Slaanesh has an insatiable appetite for Elven souls, and the Harvesters are only too happy to oblige!When Malekith first learned of the Prophecy of Demise, his initial wrathful blow fell against the Doomfire Warlocks of Hag Graef. Fearing their rebellion, the Witch King cursed them with hollowness, and their souls have teetered between the mortal world and the Realm of Chaos ever since. Thus, whilst other Elves fear Slaanesh as a potential fate, Doomfire Warlocks feel the Dark Prince's grasp on their souls grow with every passing day. As the grip tightens, dark runes blaze in to life on their flesh, an unholy fire that creeps slowly across the skin.
Unit Name Slaanesh's Harvesters (Doomfire Warlocks) |
Main Unit Key wh2_dlc10_def_cav_slaanesh_harvesters_ror_0 |
Land Unit Key wh2_dlc10_def_cav_slaanesh_harvesters_ror_0 |
Land Unit Group Parents Cavalry & Chariots |
Land Unit Group Magical Cavalry |
Caste Melee Cavalry |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1450 |
Recruitment Cost 1450 |
Upkeep Cost 363 |
Number of Units 60 |
5040 |
├ Mount 60 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1d_doomfire_hr1_warhorse_sword |
├ Man Entity wh2_dlc17_cavalry_rider_standard_blood_doomfire |
├ Man Hit Points 8 |
├ Num Men 60 |
└ Bonus Hit Points 76 |
100 |
└ Man Mass 100.0000 |
15 |
├ Armour wh2_main_leather_15 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 75 |
33 |
└ Man Speed 33 |
Melee Attack 41 |
36 |
45 |
├ Melee Weapon wh2_dlc10_def_warlock_sword |
├ Base Weapon Damage 32 |
├ Armour-Piercing Weapon Damage 13 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 40 |
Abilities
-
Soul Stealer
Tendrils of solidified darkness writhe outwards, draining the lifeforce from foes and renewing the caster’s own vigour. -
Word of Pain
As the caster utters a forbidden name, their enemies are wracked with waves of agony.
Accuracy -30
Melee Attack -40 -
Murderous Prowess
Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
Armour-Piercing Missile Damage x 120%
Charge Bonus x 125%
Melee Attack x 125%
Leadership +15 -
Murderous Prowess Indicator
Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!
Attributes
-
Vanguard Deployment
This unit can deploy outside the deployment zone. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Poison Attacks
The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.
Recuitment Requirement | |
---|---|
Maximum Number | 1 |
Faction Availability | |
---|---|
Immortal Empires |