Chaos Knights of Slaanesh (Lances)
The Dark Prince’s cruelty is carried forth by the tip of a lance, piercing hearts and souls in excruciating agony.With their elevated status amongst the Lord of Excess' battle ranks, Knights of Slaanesh are set apart by their aloof persona, even by Slaaneshi standards. It is a predisposition that fuels the blind adoration of those who go to war alongside them, as well as the fear of those unfortunate enough to face them. With immensely powerful Chaos Steeds and ostentatious suits of armour, these warriors are proud of the unwholesome gifts that Slaanesh blesses them with. From their high horses, they bathe openly in the praise heaped upon them by those they regard as lesser mortals.
Unit Name Chaos Knights of Slaanesh (Lances) |
Main Unit Key wh3_dlc20_chs_cav_chaos_knights_msla_lances |
Land Unit Key wh3_dlc20_chs_cav_chaos_knights_msla_lances |
Land Unit Group Parents Cavalry & Chariots |
Land Unit Group Shock Cavalry |
Caste Melee Cavalry |
Category War Beast |
Class Shock Cavalry |
Custom Battle Cost 1500 |
Recruitment Cost 1600 |
Upkeep Cost 400 |
Number of Units 60 |
7620 |
├ Mount 60 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_dlc20_chaos_knights_hr1_large_heavy_horse_lance_sword_and_shield |
├ Man Entity wh3_dlc20_chaos_knight_rider_blood |
├ Man Hit Points 8 |
├ Num Men 60 |
└ Bonus Hit Points 119 |
130 |
└ Man Mass 130.0000 |
120 |
├ Armour wh2_main_heavy_metal_120 |
├ Shield wh_missile_block_30_metal |
└ Missile Block Chance 30 |
Leadership 75 |
33 |
└ Man Speed 33 |
Melee Attack 42 |
36 |
53 |
├ Melee Weapon wh_main_chs_lance_chaos_knight |
├ Base Weapon Damage 36 |
├ Armour-Piercing Weapon Damage 17 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 60 |
Abilities
No Ability
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Devastating Flanker
Entities with this attribute double their charge bonus when attacking the rear or flank of an entity. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Immune to Psychology
The unit is immune to psychological attacks (fear and terror). -
Mark of Slaanesh
A unit with the [[col:white]]Mark of Slaanesh has: -
Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |