Iron Hail Gunners
Should Cathay's enemies dare approach, Iron Hail volleys can shred steel plate as if it were rice-paper.The Iron Hail Gun is a heavy blunderbuss with a large bore for close in work. Though short ranged, it is ideally suited to defence, either in the close confines of a city or from the battlements of the Great Bastion. Cathayan commanders often deploy their Iron Hail Gunners on the flanks of their formations where they can discourage even heavily-armoured horsemen, the concentrated shot from their Iron Hail Guns able to punch through shields and plate at close range.
Unit Name Iron Hail Gunners |
Main Unit Key wh3_main_cth_inf_iron_hail_gunners_0 |
Land Unit Key wh3_main_cth_inf_iron_hail_gunners_0 |
Land Unit Group Parents Missile Infantry |
Land Unit Group Close-Quarters Missile Infantry |
Caste Missile Infantry |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 500 |
Recruitment Cost 500 |
Upkeep Cost 125 |
Number of Units 90 |
6210 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1e_blunderbuss_sword |
├ Man Entity wh3_main_cth_infantry_iron_hail_gunners_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 90 |
└ Bonus Hit Points 61 |
90 |
└ Man Mass 90.0000 |
30 |
├ Armour wh2_main_leather_30 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 50 |
33 |
└ Man Speed 33 |
Melee Attack 16 |
16 |
24 |
├ Melee Weapon wh3_main_cth_peasant_sword |
├ Base Weapon Damage 21 |
├ Armour-Piercing Weapon Damage 3 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 4 |
Ammunition 22 |
Range 90 |
32 |
├ Missile Weapon wh3_cth_iron_hail_gun_bullet |
├ Projectile wh3_cth_iron_hail_gun_bullet |
├ Base Missile Damage 3 |
├ Armour-Piercing Missile Damage 11 |
├ Number of Projectiles 3 |
├ Shots per volley 1 |
└ Reload Time 13 |
Accuracy 10 |
Reload Skill 0 |
Abilities
-
Battle Harmony: Yin
There must be balance in all things: dark and light, moon and sun, female and male.
Speed x 106%
Leadership +6
Reload Skill +12
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Yin
This unit counts as a Yin unit for the purpose of Battle Harmony proximity.
Strengths & Weaknesses
- Harmony: Yin
This unit counts as a Yin unit and gains increased reload skill and leadership near Yang units. - Armour-Piercing Missiles
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Faction Availability | |
---|---|
The Realm of Chaos |