Plagueridden (Death) (Rot Fly)
They stand above the droning mass of Plaguebearers, blessed by Father Nurgle with pestilent sorcery and a modicum of individual thought.Though they share many loathsome features, Plaguebearers are by no means identical in appearance and ability, for Nurgle's Rot is somewhat variable in its virulence and incubation. The longer a victim can endure against Nurgle's Rot, the greater in the Plaguelord's sight the resulting Daemon shall be. From the souls of such hardy individuals are shaped the repulsive Plagueridden, who march in the Daemonic legions as proof positive that even the strongest and ablest cannot indefinitely defy disease.
Unit Name Plagueridden (Death) (Rot Fly) |
Main Unit Key wh3_main_nur_cha_plagueridden_death_2 |
Land Unit Key wh3_main_nur_cha_plagueridden_death_2 |
Land Unit Group Parents Heroes |
Land Unit Group Wizard |
Caste Hero |
Category Cavalry |
Class Command |
Custom Battle Cost 1350 |
Recruitment Cost 2800 |
Upkeep Cost 375 |
Number of Units 1 |
5108 |
├ Mount 1 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu4d_wh3_herald_of_nurgle_in1_rot_fly_sword |
├ Man Entity wh3_main_nur_inf_plagueridden_hero_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 5100 |
1000 |
└ Man Mass 1000.0000 |
30 |
├ Armour wh2_main_body_30 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 65 |
27 |
└ Man Speed 27 |
Melee Attack 40 |
47 |
420 |
├ Melee Weapon wh3_main_nur_rotfly_plagueridden |
├ Base Weapon Damage 125 |
├ Armour-Piercing Weapon Damage 295 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 28 |
Abilities
-
Locus of Virulence
Wholly and perversely against nature, those warriors elevated to Daemonhood by the Fly Lord will prosper and surge through His disgusting gifts and boons.
Melee Attack +24
Armour-Piercing Weapon Damage x 125% -
Cloud of Flies
Through His endless pestilent blessings, the Plague Lord's followers thrive and surge forward when others would simply wither and die.
Melee Defence +9 -
Daemonic Instability
As the Daemon's courage falters, their mortal form crumbles and fades from this reality. -
Banished!
Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong. -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80%
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Daemonic
This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low) -
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Can Fly
This unit can fly.
Strengths & Weaknesses
- Spellcaster
This unit can cast spells. - Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Poison Attacks
The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.
Faction Availability | |
---|---|
The Realm of Chaos |