Sabre Defectors
A sabre, and warrior, trained by the Han, raised by the Han, and now blooded by them.Loyalty endures only as long as belief in a cause lasts. If that belief should waver, then loyalty shall follow. However, the Yellow Turban message speaks of rebellion and liberation from oppression; no man so long under the heel could be blamed for defecting.
With dao sabres in hand, these warriors donate their might to the Yellow Turban cause, not only bolstering the rebellion's ranks, but robbing the Han of valuable power as well.
Unit Abilities
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Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Smoke Screen
Thick plumes of smoke obscure line of sight, making units seem temporarily invisible. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: frontline
Frontline units are tough and able to withstand a beating; they will hold to the end, while others around flee. They are also adept at charging into enemy frontline units. - Missile defence
These troops carry shields to protect them from incoming missiles, but offer little defence against artillery.
Unit Name Sabre Defectors |
Main Unit Key 3k_dlc04_unit_metal_sabre_defectors |
Land Unit Key 3k_dlc04_unit_metal_sabre_defectors |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Sword Infantry |
Naval Unit Group Sword Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_mel |
Custom Battle Cost 525 |
Recruitment Cost 500 |
Upkeep Cost 135 |
Morale 30 |
├ Hit Points 96000 |
└ Speed NAN |
3k_main_unit_1h095_sword_single_edge_militia |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 120 |
├ Melee Damage - Base 20 |
├ Melee Damage - Armour-piercing 6 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
3k_main_unit_infantry_rattan |
├ Melee Evasion - Base 32% |
├ Melee Evasion - Shield 20% |
└ Ranged Block Chance 60% |
3k_main_unit_leather_partial |
├ Armour Base 20 |
└ Shield Armour 2 |