![Nanzhong Elephants](gen_images/unit_icon/three_kingdoms/3k_dlc06_faction_nanman_king_shamoke/3k_dlc06_unit_water_nanzhong_elephants.png)
![King Shamoke](images/three_kingdoms/flags/3k_dlc06_faction_nanman_king_shamoke/mon_24.png)
Nanzhong Elephants
Any army that marches with elephants already have superiority when it comes to morale.To recruit elephants to your cause is a coup, however you choose to use them. An elephant's size and might are a natural advantage; all who cross its path must make getting out of the way a priority or else suffer the consequences.
However, Meng Huo's elephants have an additional edge, as the drummers on their backs beat time to inspire, support and encourage his troops.
Unit Abilities
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Aggressive Cadence
Drumming for damage -
Cautious Cadence
Drumming for morale -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Rapid Cadence
Drumming for speed
Attributes
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HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: support
Best kept away from the fighting, this unit can bestow positive effects upon other units. - Elephant unit
Elephants are large, fearsome beasts, able to plow through infantry and damage buildings and gates. - Small unit
This unit consists of few men, making them easily overwhelmed.
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Unit Name Nanzhong Elephants |
Main Unit Key 3k_dlc06_unit_water_nanzhong_elephants |
Land Unit Key 3k_dlc06_unit_water_nanzhong_elephants |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group ![]() |
Naval Unit Group |
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Caste melee_cavalry |
Category war_beast |
Class elph |
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Entity |
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WEAPONS 3k_dlc06_unit_elephant_trunk |
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├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
Shield none |
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ARMOUR 3k_main_unit_tunic |
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