Tiger Warriors
The tiger is the lord of beasts. In war, the mere sight of such a creature can unman the bravest warrior.Animals have always been drafted to the cause of war. From horses to pull chariots and provide mounts for cavalry, to dogs eager to hunt down any foe their master sets them upon.
But to face a wild animal backed up by a handler who is a formidable warrior in their own right is to face death. When that animal is a tiger, the paragon of courage, strength and ferocity, then doom is sure to follow.
Unit Abilities
-
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
Attributes
-
SCARE
Reduces nearby enemy morale. Does not stack. -
HIDE IN FOREST
Can hide in forests. -
UNBREAKABLE
Does not suffer any morale loss and will never rout.
Strengths & Weaknesses
- Role: assault
This unit excels at charging enemy frontlines, slaying all in their path. - Good against shields
This unit causes extra damage against shielded enemies. - Has wild animals
This unit has a number of animals under its control. Once unleashed these animals will bite, claw and maul enemies.
Unit Name Tiger Warriors |
Main Unit Key 3k_dlc06_unit_metal_tiger_warriors |
Land Unit Key 3k_dlc06_unit_metal_tiger_warriors |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Animal Handlers |
Naval Unit Group Animal Handlers |
Soldiers 40 |
Caste melee_infantry |
Category inf_melee |
Class inf_mel |
Custom Battle Cost 820 |
Recruitment Cost 1000 |
Upkeep Cost 267 |
Morale 34 |
├ Hit Points 54000 |
└ Speed NAN |
3k_dlc06_unit_dw_mixed_mace_axe |
├ Melee Attack Rate 24 |
├ Melee Charge Bonus 164 |
├ Melee Damage - Base 40 |
├ Melee Damage - Armour-piercing 10 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 24% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_dlc06_unit_rattan_heavy |
├ Armour Base 37 |
└ Shield Armour 0 |