![Archers](gen_images/unit_icon/three_kingdoms/3k_main_faction_kong_rong/3k_main_unit_water_archers.png)
![Qi](images/three_kingdoms/flags/3k_main_faction_kong_rong/mon_24.png)
Archers
Highly-trained bowmen who excel when unleashing rapid volleys of arrows to slow and supress cavalry charges.There is little protection against the devastating power of a cavalry charge - the surest defence is to prevent enemy cavalry from even getting close to its target.
An unrelenting rain of arrows will slow even the bravest of horses and blunt the force of their charge, if not kill them outright. This requires archers of equal strength and accuracy; strength to pull back and load the bow, and accuracy to loose the arrow with quick precision.
Unit Abilities
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Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Smoke Screen
Thick plumes of smoke obscure line of sight, making units seem temporarily invisible. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: rear line
These troops are best placed at the rear of an army, where they can cause damage from a position of relative safety. - Poor in melee
This unit is poor when fighting hand-to-hand. Try to keep it away from enemy formations. - Weak against cavalry
This unit is very vulnerable to cavalry charges, especially to the flanks.
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Unit Name Archers |
Main Unit Key 3k_main_unit_water_archers |
Land Unit Key 3k_main_unit_water_archers |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group ![]() |
Naval Unit Group |
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Caste missile_infantry |
Category inf_ranged |
Class inf_mis |
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Entity |
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WEAPONS 3k_main_unit_1h095_sword_single_edge_weak |
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├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
Shield none |
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ARMOUR 3k_main_unit_iron_partial |
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Missile Weapon 3k_main_unit_bow_wooden_composite |
├ Projectile 3k_main_unit_arrow_bow_wooden_composite_normal |
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├ Base Reload Time 7 |
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Accuracy |