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HomeHome / Total War: THREE KINGDOMS / Qi / Units / Taishi Ci
Taishi Ci QiQi Sentinel

Taishi Ci

Unit Abilities

  • Crippling Blow
    Everyone has a weak spot. Finding it, then exploiting it, is the cornerstone of victory.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Gore
    The focused power to rip through flesh and bone is most gruesome, but most effective.
  • Stomp
    With a mighty blow, the Elephant crushes all beneath them.
  • Trumpet
    The fury of the victorious elephant is fearful to behold!
  • Hail of Arrows
    A flurry of shafts slows the enemy advance.
  • Quickfire
    Taishi Ci fires and fires, faster and faster, never relenting.
  • Venomous Shot
    Fired from afar, poison arrows strike that much deeper.
  • Accept Duel
    Accept Duel Challenge
  • Duellist's Challenge
    Challenge a hero to a duel. Strategists cannot duel.
  • Reject Duel
    Reject Duel Challange
  • Retreat from Duel
    Retreat from the duel and battle? This will bring dishonour and penalties!
  • Fallen Oathsworn
    An oathsworn kinsperson, slain; vengeance calls!
  • Oathsworn
    An oathsworn kinsperson joins the fray; courage and determination!
  • Fallen Relative
    A close relative, slain; vengeance calls!
  • Close Relative
    A close relative joins the fray; strength and unity!
  • Fallen Friend
    A friend, slain; vengeance calls!
  • Friend
    A close friend joins the fray; courage and determination!
  • Nemesis
    A sworn nemesis joins the fray; fury and might!
  • Rival
    A bitter rival joins the fray; fury and might!

Attributes

  • HIDE IN FOREST
    Can hide in forests.
Taishi Ci

Unit Name

Taishi Ci

Main Unit Key

3k_main_hero_metal_taishi_ci

Land Unit Key

3k_main_hero_metal_taishi_ci

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Sentinel

Naval Unit Group

Sentinel

Soldiers

1

Caste

hero

Category

cavalry

Class

com

Custom Battle Cost

510

Recruitment Cost

0

Upkeep Cost

0

Morale

45

Entity

Hit Points

24000

Speed

NAN

WEAPONS

3k_main_hero_1h095_sword_double_edge_exceptional

Melee Attack Rate

30

Melee Charge Bonus

150

Melee Damage - Base

883

Melee Damage - Armour-piercing

653

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

0%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_hero_taishi_ci_unique

Armour Base

38

Shield Armour

0