Defenders of Earth
Elite archers hand-picked by the emperor for their versatility and excellence.Only the very finest warriors are chosen for the honour of serving the emperor as frontline troops. Archers of exceptional talent who also show skill with the deadly jian sword are recommended to the emperor as Defenders of Earth.
If they pass inspection, they are rewarded with uniquely-crafted jian swords and composite bows to fight on the frontline. Their arrows have small pots of flammable oil affixed to them; the fuses are lit, and the arrow loosed to rain down fire upon their enemies.
Unit Abilities
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Smoke Screen
Thick plumes of smoke obscure line of sight, making units seem temporarily invisible. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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DISCIPLINED
Does not suffer a morale penalty when the general dies. It can also rally after routing more often. -
HIDE IN FOREST
Can hide in forests. -
IMMUNE TO SCARE
Immune to scare effects.
Strengths & Weaknesses
- Role: bombardment
Ordnance units excel at scything down enemies, particularly when on high ground and protected by infantry. - Oil arrows
This unit's oil arrows spatter flame over their targets upon impact, causing devastation over a larger area. - Good in melee
While the bow is this unit's primary weapon, it can also hold its own in melee.
Unit Name Defenders of Earth |
Main Unit Key 3k_main_unit_water_defenders_of_earth |
Land Unit Key 3k_main_unit_water_defenders_of_earth |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Bow Infantry |
Naval Unit Group Bow Infantry |
Soldiers 40 |
Caste missile_infantry |
Category inf_ranged |
Class inf_mis |
Custom Battle Cost 1100 |
Recruitment Cost 1200 |
Upkeep Cost 320 |
Morale 58 |
├ Hit Points 28800 |
└ Speed NAN |
3k_main_unit_1h095_sword_double_edge |
├ Melee Attack Rate 24 |
├ Melee Charge Bonus 144 |
├ Melee Damage - Base 20 |
├ Melee Damage - Armour-piercing 15 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 48% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_heavy |
├ Armour Base 26 |
└ Shield Armour 0 |
3k_main_unit_bow_oil |
├ Projectile 3k_main_unit_arrow_bow_oil |
├ Ranged Damage - Base 0 |
├ Ranged Damage - Armour-piercing 0 |
├ Range 150 |
├ Base Reload Time 15 |
├ Ranged Attack Rate 4 |
└ Ammunition 14 |
Accuracy |