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HomeHome / Total War: THREE KINGDOMS / Lu Zhi / Units / Destroyers of Treachery
Destroyers of Treachery Lu ZhiLu Zhi Shock Cavalry

Destroyers of Treachery

There can be no mercy for treason. Justice will be delivered at the end of these warriors' spears.

Insurrection is rising across the land; a dark and insidious sort of treason. For those who still believe in the Han, it cannot be allowed to continue.

These armoured troops are equipped with spears for when battle comes, ready to deliver devastating charges into the foe until such a time as their energies are spent or their enemies wiped out.

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Diamond
    The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Wedge
    The unit forms into a spear-tip, best for driving directly through enemy lines.

Attributes

  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: assault
    This unit excels at charging enemy frontlines, slaying all in their path.
  • Splash attacks
    Individuals in this unit swing their weapons in a wide arc and are thus able to hit multiple foes at once.
  • Good charge
    This unit has a superior, devastating charge attack compared to other flanking units.
Destroyers of Treachery

Unit Name

Destroyers of Treachery

Main Unit Key

3k_dlc04_unit_fire_destroyer_of_traitors

Land Unit Key

3k_dlc04_unit_fire_destroyer_of_traitors

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Spear Cavalry

Naval Unit Group

Spear Cavalry

Soldiers

40

Caste

melee_cavalry

Category

cavalry

Class

cav_shk

Custom Battle Cost

600

Recruitment Cost

1350

Upkeep Cost

360

Morale

34

Entity

Hit Points

67200

Speed

NAN

WEAPONS

3k_main_unit_2h250_spear

Melee Attack Rate

20

Melee Charge Bonus

241

Melee Damage - Base

9

Melee Damage - Armour-piercing

36

├ Bonus vs Cavalry

10

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

12%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_iron_full

Armour Base

53

Shield Armour

0