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Chen Royal Guard Prince Liu ChongPrince Liu Chong Ranged Infantry

Chen Royal Guard

Prince Liu Chong seeks to make a safe land for all. His royal guard will see that vision realised.

Although not in line for the Han throne, Liu Chong is nevertheless a prince of the dynasty and an administrator beside. It is only just, therefore, that he be given a royal retinue of elite soldiers to protect him.

The royal guard hold fast behind heavy, large shields, thrusting with spears from behind their defensive cover. However, before the enemy even reaches striking distance, they have been assaulted by the guard's crossbows. These warriors will slay thousands in the name of prince and dynasty.

Unit Abilities

  • Mixed Missile
    The unit splits into missiles at the back, in rows, with melee in front protecting them.
  • Smoke Screen
    Thick plumes of smoke obscure line of sight, making units seem temporarily invisible.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes

  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: all-rounder
    Be it on the frontline, flanking, or when manning ordnance, this versatile unit excels in most positions.
  • Heavy missile attacks
    This unit has powerful ranged attacks that can pierce armoured foes with ease.
  • Good armour
    Heavy armour protects this unit from most damage, but armour-piercing weapons will still pose a threat to them.
Chen Royal Guard

Unit Name

Chen Royal Guard

Main Unit Key

3k_dlc04_unit_water_chen_royal_guard

Land Unit Key

3k_dlc04_unit_water_chen_royal_guard

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Crossbow Infantry

Naval Unit Group

Crossbow Infantry

Soldiers

160

Caste

missile_infantry

Category

inf_ranged

Class

inf_mis

Custom Battle Cost

900

Recruitment Cost

1200

Upkeep Cost

320

Morale

43

Entity

Hit Points

64800

Speed

NAN

WEAPONS

3k_main_unit_1h175_spear

Melee Attack Rate

20

Melee Charge Bonus

15

Melee Damage - Base

7

Melee Damage - Armour-piercing

24

├ Bonus vs Cavalry

7

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

3k_main_unit_infantry_large

Melee Evasion - Base

12%

Melee Evasion - Shield

20%

Ranged Block Chance

55%

ARMOUR

3k_main_unit_iron_full

Armour Base

53

Shield Armour

17

Missile Weapon

3k_main_unit_crossbow

├ Projectile

3k_main_unit_bolt_crossbow_normal

Ranged Damage - Base

18

Ranged Damage - Armour-piercing

42

Range

220

├ Base Reload Time

15

Ranged Attack Rate

4

Ammunition

17

Accuracy