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White Horse Raiders YanYan Ranged Cavalry

White Horse Raiders

Hand-picked by Gongsun Zan, these elite cavalry archers ride white horses and harass enemies while remaining out of reach.

Only the most exceptional troops are given the honour of riding the purest of white horses; if the mounts' appearance are not enough to strike fear into their targets’ superstitious hearts, then the riders’ accuracy with their long siyah bows will surely intimidate.

The horses are trained to ignore the din of battle, so their riders can harass enemies with arrows or attack with zhibeidao swords, without fear their horses will panic and bolt.

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Diamond
    The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Wedge
    The unit forms into a spear-tip, best for driving directly through enemy lines.

Attributes

  • SCARE
    Reduces nearby enemy morale. Does not stack.
  • HIDE IN FOREST
    Can hide in forests.
  • FIRE WHILST MOVING
    Can fire while mounted and moving.
  • FIRE BACKWARDS
    Can fire in any direction.
  • IMMUNE TO SCARE
    Immune to scare effects.

Strengths & Weaknesses

  • Role: skirmishers
    Skirmishers serve to distract and soften up enemy troops, and are almost impossible to run down as they harass their targets.
  • Mobility
    Mounted archers use their impressive speed and manoeuvrability to stay out of reach of the enemy and encircle unprotected units.
  • Good in melee
    This unit is highly skilled in melee and wears its enemies down through sustained hand-to-hand combat.
White Horse Raiders

Unit Name

White Horse Raiders

Main Unit Key

3k_main_unit_water_white_horse_raiders

Land Unit Key

3k_main_unit_water_white_horse_raiders

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Bow Cavalry

Naval Unit Group

Bow Cavalry

Soldiers

40

Caste

missile_cavalry

Category

cavalry

Class

cav_mis

Custom Battle Cost

850

Recruitment Cost

1020

Upkeep Cost

150

Morale

38

Entity

Hit Points

67200

Speed

NAN

WEAPONS

3k_main_unit_1h095_sword_single_edge

Melee Attack Rate

30

Melee Charge Bonus

225

Melee Damage - Base

25

Melee Damage - Armour-piercing

8

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

42%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_leather_partial

Armour Base

20

Shield Armour

0

Missile Weapon

3k_main_unit_bow_long_siyah_horn

├ Projectile

3k_main_unit_arrow_bow_long_siyah_horn_normal

Ranged Damage - Base

40

Ranged Damage - Armour-piercing

10

Range

200

├ Base Reload Time

7

Ranged Attack Rate

8.6

Ammunition

42

Accuracy