Archers of Jing
It takes a very steady hand, supreme patience, and expert timing to land a shot as accurately as these bowmen.Along with spearmen, archers form the spine of any army. With sufficient training and physical strength even the lowest peasant can learn to draw, aim and fire - accuracy is less important when one arrow becomes one hundred.
These archers are far more than peasants, however; under the leadership of Sima Ai, they are better trained and better armoured. Additionally, they are armed with a dao, for should the melee come to them, they will be ready to defend themselves to the death!
Unit Abilities
-
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
-
HIDE IN FOREST
Can hide in forests. -
FIRE WHILST MOVING
Can fire while mounted and moving.
Strengths & Weaknesses
- Role: rear line
These troops are best placed at the rear of an army, where they can cause damage from a position of relative safety. - Weak against cavalry
This unit is very vulnerable to cavalry charges, especially to the flanks.
Unit Name Archers of Jing |
Main Unit Key ep_unit_water_archers_of_jing |
Land Unit Key ep_unit_water_archers_of_jing |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Bow Infantry |
Naval Unit Group Bow Infantry |
Soldiers 160 |
Caste missile_infantry |
Category inf_ranged |
Class inf_mis |
Custom Battle Cost 600 |
Recruitment Cost 720 |
Upkeep Cost 190 |
Morale 30 |
├ Hit Points 59400 |
└ Speed NAN |
3k_main_unit_1h095_sword_single_edge_elite |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 60 |
├ Melee Damage - Base 30 |
├ Melee Damage - Armour-piercing 10 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 27% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_heavy |
├ Armour Base 26 |
└ Shield Armour 0 |
3k_main_unit_bow_long_siyah_horn |
├ Projectile 3k_main_unit_arrow_bow_long_siyah_horn_normal |
├ Ranged Damage - Base 40 |
├ Ranged Damage - Armour-piercing 10 |
├ Range 200 |
├ Base Reload Time 7 |
├ Ranged Attack Rate 8.6 |
└ Ammunition 30 |
Accuracy |