Visktrin's Death Squad (Death Runners)
Though Lord Visktrin has been dead for centuries, his elite unit still worship him, persisting in murderous duties in their fallen leader’s name.Most suspicious deaths and acts of espionage in Skaven society are blamed on the nefarious Clan Eshin. Such accusations are probably true, but, of course, there is no evidence. Much of this devastation is wrought by the Gutter Runners, Clan Eshin's black-clad death squads. Death Runners are the elite among their ranks, having excelled at the mysterious Far Eastern fighting styles for which Gutter Runners are known and demonstrated enough wherewithal and self-determination to lead. Because of their ability to bend and contort their pliable bodies with a speed and dexterity unachievable by man, Death Runners have no need for encumbering armour - they simply dodge the blows and missile of their foes.
Unit Name Visktrin's Death Squad (Death Runners) |
Main Unit Key wh2_dlc14_skv_inf_death_runners_ror_0 |
Land Unit Key wh2_dlc14_skv_inf_death_runners_ror_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Dual Sword Infantry |
Naval Unit Group Dual Sword Infantry |
Soldiers 72 |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Cost 1150 |
Recruitment Cost 1150 |
Upkeep Cost 288 |
Melee Attack 41 |
30 |
├ Melee Weapon wh2_main_skv_weeping_blade |
├ Melee Damage Base 8 |
├ Melee Damage Ap 22 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 10 |
Charge Bonus 22 |
36 |
├ Base Defence 36 |
├ Shield none |
└ Shield Defence 0 |
20 |
├ Armour wh2_main_body_20 |
├ Armour Defence 20 |
└ Shield Armour 0 |
80 |
├ Man Entity wh2_main_skv_infantry_fast_360 |
├ Man Speed 54 |
├ Man Health 8 |
└ Bonus Hit Points 72 |
Leadership (Base Morale) 78 |
Abilities
- Duck & Weave
The Death Squad’s unnatural head movements and bewildering upper-body agility mean their enemies often hit nothing but air. - Concealment Bombs
When a bomb is smashed, a dark smoke curls out, concealing those who wish to hide and choking everyone else. - Scurry Away!
"He who runs away lives to fight another day!" - so the foul, craven adage goes. - Strength in Numbers
Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.
Attributes
- {{tr:guerrilla_deployment}}
- Stalk
This unit can move hidden in any terrain. - Strider
This unit ignores speed and combat penalties caused by terrain and can move through trees.
Strengths & Weaknesses
- Weeping Blade
Weeping Blades devour armour. A couple of slashes is all that's needed for their corrosive venom to eat through even the thickest of plates. - Stalk
This unit can move hidden in any terrain. - Concealment Bombs
When a bomb is smashed, a dark smoke curls out, concealing those who wish to hide and choking everyone else. - Dodge
This highly dexterous unit dodges blades and missiles with ease; its luck is known to run out quickly when facing magical weapons, however.
Recuitment Requirement | |
---|---|
Maximum Number | 1 |
Faction Availability | |
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The Eye of the Vortex |