Bandit Raiders
These cavalry roll in like storm clouds, and strike with the force of lightning.As the monsoon rains strike down upon the land, the shock cavalry charge is relentless, persistent and devastating. Cavalry have formed the hammer blow of armies for centuries, and even bandit armies – irregular as they are – know their value.
With spears thrust forward, the raiders bear down upon their foes, intent on skewering any in the line before them, and cutting a swathe through the enemy lines.
Unit Abilities
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Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
Attributes
-
HIDE IN FOREST
Can hide in forests. -
RAIDER
Idle soldiers will burn down nearby buildings.
Strengths & Weaknesses
- Role: flanking
Fast, agile and devastating - flanking units can turn the tide of battle with a well-timed charge or by routing enemy missile units. - Good against armour
This unit's weapons allow it to pierce even the strongest enemy armour. - Weak against missile attacks
This unit is unshielded and therefore has little defence against missile attacks.
Unit Name Bandit Raiders |
Main Unit Key 3k_dlc05_unit_fire_bandit_raiders |
Land Unit Key 3k_dlc05_unit_fire_bandit_raiders |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Spear Cavalry |
Naval Unit Group Spear Cavalry |
Soldiers 40 |
Caste melee_cavalry |
Category cavalry |
Class cav_shk |
Custom Battle Cost 440 |
Recruitment Cost 750 |
Upkeep Cost 200 |
Morale 28 |
├ Hit Points 67200 |
└ Speed NAN |
3k_main_unit_2h250_spear |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 180 |
├ Melee Damage - Base 9 |
├ Melee Damage - Armour-piercing 36 |
├ Bonus vs Cavalry 10 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 8% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_partial |
├ Armour Base 20 |
└ Shield Armour 0 |