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Qiang Marauders HeishanHeishan Shock Cavalry

Qiang Marauders

Tribal horsemen whose ferocity and unrelenting attacks on exposed flanks are matched only by their riding skills.

Many fear the nomadic tribespeople of the north, and with good reason; their experience of horses makes them excellent cavalry troops, and their history of raiding speaks to the swift brutality of their attacks.

They are best used in offensive actions against exposed enemy flanks.

Though only armoured with light leather, their qiang spears pierce all but the strongest armour. The force of their charge is mirrored in their endurance; steeled by a nomadic existence, these horsemen are relentless.

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Diamond
    The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Wedge
    The unit forms into a spear-tip, best for driving directly through enemy lines.

Attributes

  • IMMUNE TO FATIGUE
    Never feels fatigued.
  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: assault
    This unit excels at charging enemy frontlines, slaying all in their path.
  • Fatigue immunity
    This unit is immune to fatigue, and will carry on fighting when others have succumbed to exhaustion.
  • Good charge
    This unit has a superior, devastating charge attack compared to other flanking units.
Qiang Marauders

Unit Name

Qiang Marauders

Main Unit Key

3k_main_unit_fire_qiang_marauders

Land Unit Key

3k_main_unit_fire_qiang_marauders

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Spear Cavalry

Naval Unit Group

Spear Cavalry

Soldiers

40

Caste

melee_cavalry

Category

cavalry

Class

cav_shk

Custom Battle Cost

850

Recruitment Cost

1275

Upkeep Cost

340

Morale

31

Entity

Hit Points

67200

Speed

NAN

WEAPONS

3k_main_unit_2h250_spear

Melee Attack Rate

20

Melee Charge Bonus

297

Melee Damage - Base

9

Melee Damage - Armour-piercing

36

├ Bonus vs Cavalry

10

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

10%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_leather_heavy

Armour Base

26

Shield Armour

0