![Mounted Sabre Defectors](gen_images/unit_icon/three_kingdoms/3k_dlc04_faction_zhang_liang/3k_dlc04_unit_earth_mounted_sabre_defectors.png)
![Zhang Liang](images/three_kingdoms/flags/3k_dlc04_faction_zhang_liang/mon_24.png)
Mounted Sabre Defectors
The charge that once bolstered the Han now rides against them, sabres drawn, in the name of the Yellow Sky.What is considered a loss for the Han is inevitably a gain for the Yellow Turbans. So it is with territory, so it is with wealth, and so it is with troops. And who could blame the warrior, having heard of the promise of the Yellow Sky, for turning his back on the corruption of the Han and pledging his sword to another.
With dao in hand, these cavalrymen ride now to secure a better future, shattering the enemy's lines as they shatter the Azure Sky itself!
Unit Abilities
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Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: anti-missile
A shielded and fast-moving unit that absorbs missile fire to charge into vulnerable missile units. - Mobility
Melee cavalry use their speed to outmanoeuvre their enemies, striking at exposed flanks and vulnerable units. - Low damage
This unit will consistently cause low damage; it will therefore take time for them to deal with enemy units.
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Unit Name Mounted Sabre Defectors |
Main Unit Key 3k_dlc04_unit_earth_mounted_sabre_defectors |
Land Unit Key 3k_dlc04_unit_earth_mounted_sabre_defectors |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group ![]() |
Naval Unit Group |
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Caste melee_cavalry |
Category cavalry |
Class cav_mel |
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Entity |
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WEAPONS 3k_main_unit_1h095_sword_single_edge_militia |
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├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
Shield 3k_main_unit_cavalry_rattan |
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ARMOUR 3k_main_unit_tunic |
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