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Tyrant Slayers Zhang LiangZhang Liang Shock Cavalry

Tyrant Slayers

The leaders of the land are tainted by corruption, and must be cleansed with steel.

It is beyond question to the Yellow Turbans that the time of the Azure Sky is over; the land is plagued with pain - a pain drawn from a misbegotten dynasty that must be unseated. The Han have descended into corruption and tyranny, and there is no choice now but to see them put to the sword.

Those tasked with ending such cruelty draw their halberds before them, riding down those against them with an ardent obligation that will drive their lances straight through the disreputable, hollow-hearted Han.

Unit Abilities

  • Slayer of Heroes
    When fighting against heroes on the battlefield they will find their skills and prowess much improved.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Diamond
    The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Wedge
    The unit forms into a spear-tip, best for driving directly through enemy lines.

Attributes

  • DISCIPLINED
    Does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • HIDE IN FOREST
    Can hide in forests.
  • IMMUNE TO SCARE
    Immune to scare effects.

Strengths & Weaknesses

  • Role: flanking
    Fast, agile and devastating - flanking units can turn the tide of battle with a well-timed charge or by routing enemy missile units.
  • Slayer of Heroes
    When fighting against heroes on the battlefield they will find their skills and prowess much improved.
  • Good charge
    This unit has a superior, devastating charge attack compared to other flanking units.
Tyrant Slayers

Unit Name

Tyrant Slayers

Main Unit Key

3k_dlc04_unit_fire_tyrant_slayers

Land Unit Key

3k_dlc04_unit_fire_tyrant_slayers

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Halberd Cavalry

Naval Unit Group

Halberd Cavalry

Soldiers

40

Caste

melee_cavalry

Category

cavalry

Class

cav_shk

Custom Battle Cost

600

Recruitment Cost

1200

Upkeep Cost

320

Morale

34

Entity

Hit Points

67200

Speed

NAN

WEAPONS

3k_main_unit_2h250_polearm_ji

Melee Attack Rate

20

Melee Charge Bonus

311

Melee Damage - Base

25

Melee Damage - Armour-piercing

25

├ Bonus vs Cavalry

5

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

32%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_leather_heavy

Armour Base

26

Shield Armour

0