Tyrant Slayers
The leaders of the land are tainted by corruption, and must be cleansed with steel.It is beyond question to the Yellow Turbans that the time of the Azure Sky is over; the land is plagued with pain - a pain drawn from a misbegotten dynasty that must be unseated. The Han have descended into corruption and tyranny, and there is no choice now but to see them put to the sword.
Those tasked with ending such cruelty draw their halberds before them, riding down those against them with an ardent obligation that will drive their lances straight through the disreputable, hollow-hearted Han.
Unit Abilities
-
Slayer of Heroes
When fighting against heroes on the battlefield they will find their skills and prowess much improved. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Diamond
The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Wedge
The unit forms into a spear-tip, best for driving directly through enemy lines.
Attributes
-
DISCIPLINED
Does not suffer a morale penalty when the general dies. It can also rally after routing more often. -
HIDE IN FOREST
Can hide in forests. -
IMMUNE TO SCARE
Immune to scare effects.
Strengths & Weaknesses
- Role: flanking
Fast, agile and devastating - flanking units can turn the tide of battle with a well-timed charge or by routing enemy missile units. - Slayer of Heroes
When fighting against heroes on the battlefield they will find their skills and prowess much improved. - Good charge
This unit has a superior, devastating charge attack compared to other flanking units.
Unit Name Tyrant Slayers |
Main Unit Key 3k_dlc04_unit_fire_tyrant_slayers |
Land Unit Key 3k_dlc04_unit_fire_tyrant_slayers |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Halberd Cavalry |
Naval Unit Group Halberd Cavalry |
Soldiers 40 |
Caste melee_cavalry |
Category cavalry |
Class cav_shk |
Custom Battle Cost 600 |
Recruitment Cost 1200 |
Upkeep Cost 320 |
Morale 34 |
├ Hit Points 67200 |
└ Speed NAN |
3k_main_unit_2h250_polearm_ji |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 311 |
├ Melee Damage - Base 25 |
├ Melee Damage - Armour-piercing 25 |
├ Bonus vs Cavalry 5 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 32% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_heavy |
├ Armour Base 26 |
└ Shield Armour 0 |