Left Panel
menu
HomeHome / Total War: THREE KINGDOMS / Zhang Liang / Units / Mounted Sabre Defectors
Mounted Sabre Defectors Zhang LiangZhang Liang Melee Cavalry

Mounted Sabre Defectors

The charge that once bolstered the Han now rides against them, sabres drawn, in the name of the Yellow Sky.

What is considered a loss for the Han is inevitably a gain for the Yellow Turbans. So it is with territory, so it is with wealth, and so it is with troops. And who could blame the warrior, having heard of the promise of the Yellow Sky, for turning his back on the corruption of the Han and pledging his sword to another.

With dao in hand, these cavalrymen ride now to secure a better future, shattering the enemy's lines as they shatter the Azure Sky itself!

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes

  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: anti-missile
    A shielded and fast-moving unit that absorbs missile fire to charge into vulnerable missile units.
  • Mobility
    Melee cavalry use their speed to outmanoeuvre their enemies, striking at exposed flanks and vulnerable units.
  • Low damage
    This unit will consistently cause low damage; it will therefore take time for them to deal with enemy units.
Mounted Sabre Defectors

Unit Name

Mounted Sabre Defectors

Main Unit Key

3k_dlc04_unit_earth_mounted_sabre_defectors

Land Unit Key

3k_dlc04_unit_earth_mounted_sabre_defectors

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Sword Cavalry

Naval Unit Group

Sword Cavalry

Soldiers

40

Caste

melee_cavalry

Category

cavalry

Class

cav_mel

Custom Battle Cost

500

Recruitment Cost

825

Upkeep Cost

220

Morale

34

Entity

Hit Points

67200

Speed

NAN

WEAPONS

3k_main_unit_1h095_sword_single_edge_militia

Melee Attack Rate

30

Melee Charge Bonus

161

Melee Damage - Base

20

Melee Damage - Armour-piercing

6

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

3k_main_unit_cavalry_rattan

Melee Evasion - Base

17%

Melee Evasion - Shield

20%

Ranged Block Chance

65%

ARMOUR

3k_main_unit_tunic

Armour Base

7

Shield Armour

5