Zealots of the Way
A glaive is a most powerful weapon, and zealotry more powerful still.Where the militia of the Han are pressed into service out of obligation, the Yellow Turban zealots rise to fight because it is the only way to carve a better future for the people.
Their fierce determination makes them more effective than standard militia. They charge into battle, lightly-armoured and equipped with glaives, ready to rend asunder any who doubt or question the Way.
Unit Abilities
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Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Focused on Combat
The longer their focus is held, the greater they become at evading, and then striking true. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Hollowed Square
The unit forms into a hollow square, presenting spears and pikes to any attacker - particularly cavalry - on all four sides. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Spear Wall
The unit presents a wall of spear-points to the enemy - a strong formation that allows the unit to advance slowly but safely whilst defending against charges.
Attributes
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CHARGE REFLECTION VS. MOUNTED
Reflects the charge damage of any mounted attacker back onto them when braced. -
HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: frontline
Frontline units are tough and able to withstand a beating; they will hold to the end, while others around flee. They are also adept at charging into enemy frontline units. - Missile defence
This unit's training has reached a level where they can even deflect missiles without a shield! - Good in melee
This unit is highly skilled in melee and wears its enemies down through sustained hand-to-hand combat.
Unit Name Zealots of the Way |
Main Unit Key 3k_dlc04_unit_wood_zealots_of_the_way |
Land Unit Key 3k_dlc04_unit_wood_zealots_of_the_way |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Glaive Infantry |
Naval Unit Group Glaive Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_pik |
Custom Battle Cost 700 |
Recruitment Cost 800 |
Upkeep Cost 125 |
Morale 35 |
├ Hit Points 96000 |
└ Speed NAN |
3k_main_unit_2h175_polearm_gouliandao |
├ Melee Attack Rate 24 |
├ Melee Charge Bonus 119 |
├ Melee Damage - Base 37 |
├ Melee Damage - Armour-piercing 16 |
├ Bonus vs Cavalry 3 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
3k_main_hero_none_default |
├ Melee Evasion - Base 38% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 35% |
3k_main_unit_leather_partial |
├ Armour Base 20 |
└ Shield Armour 0 |