Bandit Warriors
Banditry is a simple profession – wade into battle with whichever weapon you find, and take everything you can.Banditry is not known for its elegance or even its order; it is a patchwork affair that makes use of whatever is at hand. So, too, are bandit warriors a pragmatic sort, fighting with whatever comes to hand.
These fighters, sometimes little more than a rabble, have been known to charge into battles with two axes in hand, or two maces, or a mace and an axe, or even a ji! When it comes to weapons, they do not discriminate.
Unit Abilities
-
Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Smoke Screen
Thick plumes of smoke obscure line of sight, making units seem temporarily invisible. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
Attributes
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HIDE IN FOREST
Can hide in forests. -
RAIDER
Idle soldiers will burn down nearby buildings.
Strengths & Weaknesses
- Role: assault
This unit excels at charging enemy frontlines, slaying all in their path. - Good against armour
This unit's weapons allow it to pierce even the strongest enemy armour. - Weak against cavalry
This unit is very vulnerable to cavalry charges, especially to the flanks.
Unit Name Bandit Warriors |
Main Unit Key 3k_dlc05_unit_metal_bandit_warriors |
Land Unit Key 3k_dlc05_unit_metal_bandit_warriors |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Axe Infantry |
Naval Unit Group Axe Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_mel |
Custom Battle Cost 410 |
Recruitment Cost 450 |
Upkeep Cost 120 |
Morale 24 |
├ Hit Points 96000 |
└ Speed NAN |
3k_main_unit_dw095_axe |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 65 |
├ Melee Damage - Base 14 |
├ Melee Damage - Armour-piercing 32 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 14% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_partial |
├ Armour Base 20 |
└ Shield Armour 0 |