Left Panel
menu
HomeHome / Total War: THREE KINGDOMS / Zhang Bao / Units / Bringers of Peace
Bringers of Peace Zhang BaoZhang Bao Melee Infantry

Bringers of Peace

Peace can only be attained through struggle and strife - a pair of axes are helpful in this regard.

If peace is the ideal future to be attained, the Yellow Turbans must be, paradoxically, prepared to fight for it. It is the soldiers who know and accept this truth who will fight the hardest for it.

With dual axes, they create a maelstrom of violence when wading into battle. Those enemies fortunate enough not to be cleaved in two are sent sprawling before the might and unbreakable spirit of these Yellow Turban zealots.

Unit Abilities

  • Caltrops
    Simple nut husks, once trodden upon, cause extreme pain and slow movement.
  • Smoke Screen
    Thick plumes of smoke obscure line of sight, making units seem temporarily invisible.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Circle
    The unit forms into a tight circle, presenting a defensive front from any angle.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes

  • HIDE IN FOREST
    Can hide in forests.
  • UNBREAKABLE
    Does not suffer any morale loss and will never rout.

Strengths & Weaknesses

  • Role: assault
    This unit excels at charging enemy frontlines, slaying all in their path.
  • Unbreakable
    This unit has an unshakable resolve and will fight to the bitter end.
  • Small unit
    This unit consists of few men, making them easily overwhelmed.
Bringers of Peace

Unit Name

Bringers of Peace

Main Unit Key

3k_dlc04_unit_metal_bringers_of_peace

Land Unit Key

3k_dlc04_unit_metal_bringers_of_peace

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Axe Infantry

Naval Unit Group

Axe Infantry

Soldiers

40

Caste

melee_infantry

Category

inf_melee

Class

inf_mel

Custom Battle Cost

525

Recruitment Cost

400

Upkeep Cost

105

Morale

44

Entity

Hit Points

72000

Speed

NAN

WEAPONS

3k_main_unit_dw095_axe

Melee Attack Rate

30

Melee Charge Bonus

128

Melee Damage - Base

14

Melee Damage - Armour-piercing

32

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

37%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_iron_partial

Armour Base

32

Shield Armour

0