Yaoguai Hunters
The 'yaoguai' demons move unseen and strike with a lethality that is scarcely believable.'Yaoguai' are said to be demons and spirits that, through Taoist practice, have gained form and magical powers, and seek immortality. 'Guai' - or 'demon' - are malevolent in their intent; difficult to see, yet powerful and dangerous.
The Yaoguai Hunters are so named because they are inspired by that same dark intent - to strike, unseen, wreaking havoc and destruction then fading back into the air.
Unit Abilities
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Smoke Screen
Thick plumes of smoke obscure line of sight, making units seem temporarily invisible. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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SCARE
Reduces nearby enemy morale. Does not stack. -
This unit can deploy outside the deployment zone.
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HIDE IN FOREST
Can hide in forests. -
SNIPE
Remains hidden while firing. -
STALK
Can move whilst hidden in any terrain.
Strengths & Weaknesses
- Role: suppression
These units harry the enemy, slowing them down through the use of advanced tactics and weaponry. - Poisoned weapons
The weapons of this unit are coated in poison, inflicting lingering armour-ignoring damage on foes that are hit. - Poor in melee
This unit is poor when fighting hand-to-hand. Try to keep it away from enemy formations.
Unit Name Yaoguai Hunters |
Main Unit Key 3k_dlc04_unit_water_yaoguai_hunters |
Land Unit Key 3k_dlc04_unit_water_yaoguai_hunters |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Bow Infantry |
Naval Unit Group Bow Infantry |
Soldiers 160 |
Caste missile_infantry |
Category inf_ranged |
Class inf_mis |
Custom Battle Cost 525 |
Recruitment Cost 1200 |
Upkeep Cost 320 |
Morale 18 |
├ Hit Points 54000 |
└ Speed NAN |
3k_ytr_unit_1h095_club |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 15 |
├ Melee Damage - Base 5 |
├ Melee Damage - Armour-piercing 10 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 2% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_partial |
├ Armour Base 20 |
└ Shield Armour 0 |
3k_dlc04_unit_bow_wooden_composite_poison |
├ Projectile 3k_dlc04_unit_arrow_bow_wooden_composite_poison |
├ Ranged Damage - Base 5 |
├ Ranged Damage - Armour-piercing 0 |
├ Range 200 |
├ Base Reload Time 5 |
├ Ranged Attack Rate 12 |
└ Ammunition 30 |
Accuracy |