Those peoples less bound by the conventions and strictures of the Han have always formed less orthodox fighting forces. Often more mobile and suited to a nomadic lifestyle, these units are nevertheless co-opted by Cao Cao as he continues his conquest of the north.
Mounted archers are tactically useful, able to fire on enemies from a distance, then ride away before the inevitable counter-attack. The ability to consistently harass from afar is of great use to any would-be conqueror.
Unit Abilities
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Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Diamond
The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Wedge
The unit forms into a spear-tip, best for driving directly through enemy lines.
Attributes
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DISCIPLINED
Does not suffer a morale penalty when the general dies. It can also rally after routing more often. -
RESISTANT TO FATIGUE
Takes longer to feel fatigued. -
HIDE IN FOREST
Can hide in forests. -
FIRE WHILST MOVING
Can fire while mounted and moving. -
FIRE BACKWARDS
Can fire in any direction.
Strengths & Weaknesses
- Role: skirmishers
Skirmishers serve to distract and soften up enemy troops, and are almost impossible to run down as they harass their targets. - Missile defence
These troops carry shields to protect them from incoming missiles, but offer little defence against artillery. - Good in melee
While the bow is this unit's primary weapon, it can also hold its own in melee.
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Unit Name Northern Mounted Archers |
Main Unit Key 3k_dlc07_unit_water_northern_mounted_archers |
Land Unit Key 3k_dlc07_unit_water_northern_mounted_archers |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group ![]() |
Naval Unit Group |
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Caste missile_cavalry |
Category cavalry |
Class cav_mis |
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Entity |
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WEAPONS 3k_main_unit_1h175_spear |
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├ Bonus vs Cavalry 7 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
Shield 3k_main_unit_cavalry_side |
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ARMOUR 3k_main_unit_iron_partial |
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Missile Weapon 3k_main_unit_bow_wooden_composite |
├ Projectile 3k_main_unit_arrow_bow_wooden_composite_normal |
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├ Base Reload Time 7 |
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Accuracy |