Qingzhou Halberds
These warriors will raise their halberds once more, if not for their cause then for themselves.These halberds, and the warriors they belong to, have fought many sides in these wars; now, they fight for yet another. Cao Cao's merciful bargain drew the remnant rebels into his fold, and so he consumed their lost purpose with his own.
They fight now for his ambition, though without his same zeal and fervour: they will fight, and they will break. But every so often their fire will once more burst forth, and consume all before them in the inferno.
Unit Abilities
-
Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Misplaced Devotion
The Qingzhou warriors place their devotion in their new lord, Cao Cao, fighting to the bitter end. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
-
CHARGE REFLECTION VS. MOUNTED
Reflects the charge damage of any mounted attacker back onto them when braced. -
HIDE IN FOREST
Can hide in forests. -
RAIDER
Idle soldiers will burn down nearby buildings.
Strengths & Weaknesses
- Role: all-rounder
Be it on the frontline, flanking, or when manning ordnance, this versatile unit excels in most positions. - Good against mounted
This unit is trained to fight against mounted enemies. - Unruly
These soldiers obey only their own passions. They may charge without orders and act erratically on the battlefield!
Unit Name Qingzhou Halberds |
Main Unit Key 3k_dlc07_unit_wood_quingzhou_halberds |
Land Unit Key 3k_dlc07_unit_wood_quingzhou_halberds |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Halberd Infantry |
Naval Unit Group Halberd Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_pik |
Custom Battle Cost 460 |
Recruitment Cost 479 |
Upkeep Cost 144 |
Morale 22 |
├ Hit Points 96000 |
└ Speed NAN |
3k_main_unit_2h250_polearm_ji |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 65 |
├ Melee Damage - Base 25 |
├ Melee Damage - Armour-piercing 25 |
├ Bonus vs Cavalry 5 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 6% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_reinforced |
├ Armour Base 25 |
└ Shield Armour 0 |