Left Panel
menu
HomeHome / Total War: THREE KINGDOMS / King Mulu / Units / Nanzhong Champions
Nanzhong Champions King MuluKing Mulu Melee Infantry

Nanzhong Champions

The greatest warriors of one of the greatest leaders of the Nanman.

Meng Huo is a natural leader, a resourceful man of pride and honour who is not to be slighted. His fearlessness can lead to brazen acts, and these in turn to being captured by the enemy, though never, it seems, for long.

His best infantry do him proud, wielding axe or mace with consummate skill, while also showing strength in defence.

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Circle
    The unit forms into a tight circle, presenting a defensive front from any angle.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Shield Wall
    The unit presents a wall of shields to the enemy - an offensive formation best used to push forward under arrow fire. However the formation cannot be maintained in melee combat.
  • Turtle
    The unit presents its shields around and above, severely limiting its movement but making it almost impenetrable to missile attack.

Attributes

  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: assault
    This unit excels at charging enemy frontlines, slaying all in their path.
  • Missile defence
    These troops carry shields to protect them from incoming missiles, but offer little defence against artillery.
  • Good against shields
    This unit causes extra damage against shielded enemies.
Nanzhong Champions

Unit Name

Nanzhong Champions

Main Unit Key

3k_dlc06_unit_metal_nanzhong_champions

Land Unit Key

3k_dlc06_unit_metal_nanzhong_champions

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Axe Infantry

Naval Unit Group

Axe Infantry

Soldiers

160

Caste

melee_infantry

Category

inf_melee

Class

inf_mel

Custom Battle Cost

700

Recruitment Cost

680

Upkeep Cost

181

Morale

36

Entity

Hit Points

96000

Speed

NAN

WEAPONS

3k_dlc06_unit_1h095_flint_axe

Melee Attack Rate

30

Melee Charge Bonus

98

Melee Damage - Base

24

Melee Damage - Armour-piercing

3

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

3k_main_unit_infantry_oval

Melee Evasion - Base

33%

Melee Evasion - Shield

20%

Ranged Block Chance

55%

ARMOUR

3k_dlc06_unit_rattan_heavy

Armour Base

37

Shield Armour

5