Nanzhong Champions
The greatest warriors of one of the greatest leaders of the Nanman.Meng Huo is a natural leader, a resourceful man of pride and honour who is not to be slighted. His fearlessness can lead to brazen acts, and these in turn to being captured by the enemy, though never, it seems, for long.
His best infantry do him proud, wielding axe or mace with consummate skill, while also showing strength in defence.
Unit Abilities
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Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Circle
The unit forms into a tight circle, presenting a defensive front from any angle. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Shield Wall
The unit presents a wall of shields to the enemy - an offensive formation best used to push forward under arrow fire. However the formation cannot be maintained in melee combat. -
Turtle
The unit presents its shields around and above, severely limiting its movement but making it almost impenetrable to missile attack.
Attributes
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HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: assault
This unit excels at charging enemy frontlines, slaying all in their path. - Missile defence
These troops carry shields to protect them from incoming missiles, but offer little defence against artillery. - Good against shields
This unit causes extra damage against shielded enemies.
Unit Name Nanzhong Champions |
Main Unit Key 3k_dlc06_unit_metal_nanzhong_champions |
Land Unit Key 3k_dlc06_unit_metal_nanzhong_champions |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Axe Infantry |
Naval Unit Group Axe Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_mel |
Custom Battle Cost 700 |
Recruitment Cost 680 |
Upkeep Cost 181 |
Morale 36 |
├ Hit Points 96000 |
└ Speed NAN |
3k_dlc06_unit_1h095_flint_axe |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 98 |
├ Melee Damage - Base 24 |
├ Melee Damage - Armour-piercing 3 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
3k_main_unit_infantry_oval |
├ Melee Evasion - Base 33% |
├ Melee Evasion - Shield 20% |
└ Ranged Block Chance 55% |
3k_dlc06_unit_rattan_heavy |
├ Armour Base 37 |
└ Shield Armour 5 |