Mercenary Cavalry
Cavalry troops who fight only for gold; excellent at capturing key strategic points and fighting in hot climates.If a soldier fights for gold, rather than out of loyalty, then they are expected to serve with excellence and earn their pay. For the right price, these cavalry troops will arrive for battle armed with exceptional qiang spears and clad in fine leather armour.
Hardened by years of fighting under many banners, they can still fight well in the blistering heat, and their mobility is especially useful for racing in and capturing key strategic points.
Unit Abilities
-
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Diamond
The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Wedge
The unit forms into a spear-tip, best for driving directly through enemy lines.
Attributes
-
HIDE IN FOREST
Can hide in forests. -
RESISTANT TO HEAT
Takes longer to feel fatigued in the desert.
Strengths & Weaknesses
- Role: assault
This unit excels at charging enemy frontlines, slaying all in their path. - Good charge
This unit has a superior, devastating charge attack compared to other flanking units. - Weak against missile attacks
This unit is unshielded and therefore has little defence against missile attacks.
Unit Name Mercenary Cavalry |
Main Unit Key 3k_main_unit_fire_mercenary_cavalry |
Land Unit Key 3k_main_unit_fire_mercenary_cavalry |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Spear Cavalry |
Naval Unit Group Spear Cavalry |
Soldiers 40 |
Caste melee_cavalry |
Category cavalry |
Class cav_shk |
Custom Battle Cost 750 |
Recruitment Cost 1125 |
Upkeep Cost 300 |
Morale 23 |
├ Hit Points 67200 |
└ Speed NAN |
3k_main_unit_2h250_spear |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 292 |
├ Melee Damage - Base 9 |
├ Melee Damage - Armour-piercing 36 |
├ Bonus vs Cavalry 10 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 30% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_heavy |
├ Armour Base 26 |
└ Shield Armour 0 |