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HomeHome / Total War: THREE KINGDOMS / Tai Bandits / Units / Fists of the Bandit Queen
Fists of the Bandit Queen Tai BanditsTai Bandits Melee Infantry

Fists of the Bandit Queen

These elite, battle-hardened bandits carry an axe in each hand, and advance ahead of the front lines to catch their foes unawares

Zheng Jiang has selected her most ferocious bandits to act as her ‘Fists of the Bandit Queen’; their role is to act as shock-troops, sneaking behind enemy lines to terrify foes with surprise attacks early in the battle.

Each carries a heavy fu axe in each hand, and the wounds dealt by them can be catastrophic. Striking terror requires these troops to be without fear themselves, but also means they can tend to be undisciplined and difficult to control once their blood is hot with battle.

Unit Abilities

  • Caltrops
    Simple nut husks, once trodden upon, cause extreme pain and slow movement.
  • Smoke Screen
    Thick plumes of smoke obscure line of sight, making units seem temporarily invisible.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes

  • SCARE
    Reduces nearby enemy morale. Does not stack.
  • HIDE IN FOREST
    Can hide in forests.
  • IMMUNE TO SCARE
    Immune to scare effects.

Strengths & Weaknesses

  • Role: assault
    This unit excels at charging enemy frontlines, slaying all in their path.
  • Has ranged weapon
    This unit has a ranged weapon that can soften up enemies before engaging in hand-to-hand combat.
  • Causes scare
    This unit is terrifying to its foes and reduces the morale of nearby enemies.
Fists of the Bandit Queen

Unit Name

Fists of the Bandit Queen

Main Unit Key

3k_main_unit_metal_fists_of_the_bandit_queen

Land Unit Key

3k_main_unit_metal_fists_of_the_bandit_queen

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Axe Infantry

Naval Unit Group

Axe Infantry

Soldiers

160

Caste

melee_infantry

Category

inf_melee

Class

inf_mel

Custom Battle Cost

1000

Recruitment Cost

1000

Upkeep Cost

265

Morale

48

Entity

Hit Points

96000

Speed

NAN

WEAPONS

3k_main_unit_dw095_axe

Melee Attack Rate

30

Melee Charge Bonus

145

Melee Damage - Base

14

Melee Damage - Armour-piercing

32

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

30%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_leather_heavy

Armour Base

26

Shield Armour

0

Missile Weapon

3k_main_unit_bow_wooden_composite

├ Projectile

3k_main_unit_arrow_bow_wooden_composite_normal

Ranged Damage - Base

25

Ranged Damage - Armour-piercing

8

Range

200

├ Base Reload Time

7

Ranged Attack Rate

8.6

Ammunition

10

Accuracy